I recently published my Super Smash Bros fan trailer “Mario Jumps Into Battle” ready for the upcoming Nintendo Wii U and 3DS games, its here on youtube in case you missed it. I’ve put together some materials from the production of the video to share the process. Shot on the Panasonic GH3, filming […]Read More
Post Tagged with: "Animation"
Ever wondered what Mario would look like in real life? Well I caught him during his commute to the Smash Bros tournament, running through Tokyo to the stadium before he joins the fight! I’m a huge Super Smash Bros fan and with games for the Nintendo Wii U and 3DS coming out […]Read More
Mighty No. 9 (マイティーナンバーナイン) is an upcoming action-platform video game produced by Keiji Inafune, illustrator and co-designer of Mega Man. Now they are developing a TV series for Mighty No.9 and I had the pleasure of working on the teaser. This was a terrifically exciting project to work on with very demanding […]Read More
I caught up with ex Disney animator Stephane Mangin to quiz him on the differences animating in Japan, US and Europe. Having worked in France at Mac Guff, in London at Double Negative, in the US at Disney and now Japan at Marza, he shares his thoughts on the differences in […]Read More
Following up on my post on how to get an animation job in Japan I thought some of you may be interested in the language around the office. You can use this to get a head start with some animation specific vocab and phrases that you will hear on a day […]Read More
So 1 year ago my fiancée and I made the decision to drop everything in the UK and get the ball rolling on moving to Japan. The plan was simple, get a visa, see the sights, then get a job before the cold rolls in. So after lots of planning, […]Read More